July 1, 2017

Person of Interest: Adam Meyer

1.7 min read| Published On: July 1st, 2017|

By Akers Editorial

Person of Interest: Adam Meyer

1.7 min read| Published On: July 1st, 2017|

Photo: Fred Lopez // Illustration: Adam Meyer

Chief creative officer, Steamroller Studios

 

Vital Stats:

  • Eustis native, co-founder with Jalil Sadool and Keith Lackey of Steamroller Studios, a game development company, specializing in animation, programming, concept art for movies and games.
  • Company’s projects: “Rise of the Tomb Raider,” “Worms W.M.D.,” “Prey,” and others.
  • Film projects include: “Avatar,” “Rise of the Planet of the Apes,” “How to Train Your Dragon 2,” and “The Hobbit Trilogy.”
  • Steamroller original game: “Deadwood: The Forgotten Curse.”

 

What I want people to know: Myself, Keith and Jalil are family men; we all have kids. We are children of the ’80s. Once the three of us got together, it was like a catalyst for success.

Two words to describe me: Creative, compassionate.

Dividing the work: Half of the studio is working on stuff that makes us money, and we spend that money on making our passion project, which is “Deadwood.” (The action-adventure game expected out next year).

About games: There is a shortage of games that tell a good story, family friendly, and have unique game-play style. We are interjecting a story into a genre that never had one before. It’s exciting and, hopefully, it’ll get people excited to play a game that has a bite to it.

Company’s success: Doing high-quality work. Most of our contract work is animation, and the new game industry is looking for high-end animators. Because we are in Eustis, we do it for a better price compared to San Francisco rates. We are taking jobs from overseas and bringing them here because communication is much better, and we meet deadlines.

Good times: We are enjoying riding the wave right now. We are planning for the future, trying to make the right decisions. Running a business is 90 percent trying to make the right calls. We sound-board off each other and, so far, we have made the right decisions.

How company name came about: Keith and I met at Eustis Middle School and started a lawn company. We sang the song, “Steamroller,” so the name is an inside joke, but our corporate explanation: “we are a big machine that steamrolls our competition.”

Next big thing in gaming: Better games, better stories.

Pet peeve: Inconsiderate people who don’t take care about people’s feelings.

My passion: I’m just a guy trying to do what he loves and provide for his family. My goal has been to do what I am passionate about and share it with others.

About the Author: Akers Editorial

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